An attack, debuff or other condition is inflicted on some character in the raid - sometimes at random, sometimes as part of an AOE. Either way, this character becomes dangerous to the rest of the raid if he stays too close. All he can do is get to a safe distance (but not so far that the healers can't reach him) and ride it out.
Examples
- During Theralion's ground phase, a random party member will receive the Engulfing Magic debuff, and must either stop casting (if near other people) or run away to avoid doing massive AoE damage.
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