raid tactic

Hide Behind the Pillar

A variant of Run Away Little Girl, where just getting to sufficient range or running faster than something else won't help you.

Hard Mode

Prior to starting the encounter, or perhaps in the course of the encounter itself, the raid can perform some action which enhances the boss's capabilities or makes the encounter more difficult.

Run Away Little Girl

Sometimes, the boss gets stronger during the encounter. Sometimes, You Are the Bomb. Either way, it's time to flee for your miserable life. The character must move to a safe spot, or continuously move to avoid the boss or some other sort of negative effect.

This is the usual tactic to avoiding Eyebeams Pew Pew.

If the safe spot is some feature of the terrain, this becomes Hide Behind the Pillar.

Examples

  • Karazhan
    • The trope namer is the Big Bad Wolf encounter, where the Wolf will periodically turn someone into Little Red Riding Hood and give chase.

Don't Stand in the Fire

Some bosses just love dropping Void Zone after Void Zone on the ground. This can be fire, acid, inky black spots, naked blood elf girls, or anything else likely to cause you harm.

Position Matters

The boss encounter seems straightforward. Tank (or tanks), healers, and DPS all push their buttons. But, something else causes the raid to go south. Would just changing where people are laid out do any good? More often than not, yes.

Sometimes this is done to avoid a Stacking Debuff.

Compare Don't Stand in the Fire, Don't Stand Next to Other People, and Group Hug.

Examples

  • Naxxramas
    • The Four Horsemen encounter requires that the raid stand in the four corners of the room.
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